Mobile-DDGI: Lightweight Probe-Based Global Illumination via Adaptive Budget Allocation
2026-06-29 Taekgeun You, Woong Seo, Donghee Han and Insung Ihm I3D Companion '26: Companion Proceedings of the Symposium on Interactive 3D Graphics and Games, Article No. 16

A lightweight probe-based dynamic diffuse global illumination method that adaptively allocates a limited probe-update budget for efficient real-time rendering on mobile hardware. This work was presented in the poster track at I3D 2026 and received the Best Poster Award.